#PHARAOH GAME CITY LAYOUT CRACK#
They appreciate lavish, beer-fuelled festivals (who doesn’t), which means you’ll need to crack on with barley farming and beer production to prevent literal disaster. The lack of moisture farms is a shocking oversight. He obviously appreciated all the boozy festivals. Get it right and you’ll be showered with blessings, but get it wrong and they will punish you. With only a few from a selection of five gods appearing in each mission, your job is to appease all of them. At least the gods are marginally easier to deal with and they can be a boon if you play things well. On top of this stifling amount of responsibility come the gods and their divine tantrums (no ten plagues, sadly, not even locusts or John Hannah), and an often stroppy Pharaoh whose whims must be catered to. Try cramming a mortuary into the back garden of a row of posh houses and see how well that goes down. It’s easy to let costs spiral and the city’s sprawl become unorganised, which can be especially problematic if, like me, you haven’t left room for buildings that will be introduced later on.
#PHARAOH GAME CITY LAYOUT UPGRADE#
If you want your housing to upgrade and become more desirable (often a mission goal), you’ll need all sorts of resources, including pottery, beer, access to schools and healthcare-all of which have chains of buildings and resources associated with them. On top of this stifling amount of responsibility come the gods and their divine tantrums, and an often stroppy Pharaoh whose whims must be catered to. Building placement is more crucial than it first appears, and those early days laying out the bones of a city are key, especially given how damn needy the residents are. Players who, like me, have a predilection for winging it-who gallop through the game, throwing down houses and industry-will end up having a far tougher time. While this mission takes place during the reign of Amenhotep III of the Eighteenth Dynasty whose capital and burial place was Thebes, its location and the monuments built there reference the similarly named Amenemhat III of the Twelfth Dynasty who ruled from the Faiyum almost 500 years prior.Meticulous planners are well suited to Pharaoh’s challenge.Space is not an issue, particularly with a carefully designed city. 70 Monument Rating (1 Mausoleum, 1 Grand Mudbrick Pyramid Complex, 1 Large Mudbrick Pyramid)Īs the final mission and the mission that requires the highest population, Hetepsenusret is the home of very large, open land masses.From here, you can attend to all the affairs of state, and respond to any requests for supplies that your cities may ask of you, as you build your great pyramid. The ideal location for these monuments is Hetepsensusret in the rich Fayuum region.
They too must be remembered and honored, with a sandstone mausoleum to acknowledge their unwavering support.
Others in your noble family have sacrificed much on the long road leading to your rule of Egypt. The only way to accomplish this is to build the grandest pyramid Egypt has ever known, a pyramid even larger than Khufu's, at Rostja. Having accomplished all your family set out to do so many years ago, it is time to memorialize the achievements of your great dynasty. All Nomarchs are loyal to you, and no threats to our great nation remain. Under your wise and capable rule, Egypt is a strong and glorious country once again. Briefing Benevolent Pharaoh, you have brought peace and prosperity to our nation.